Serious VR game for teaching and visualizing classic dances. Contribution: VR support Integration of full body tracking
Serious VR game to teach basics of maritime archaeology. Contribution: Collaborative support Optimizations for Oculus Quest Photogrammetry scenario Overall architecture
Experimental serious game to adjust user’s stress levels. Contribution: Initial integration of hearthrate sensor Hand tracking with Leap motion Optimizations
System for collaborative virtual environment made as a diploma thesis at Masaryk University, Faculty of Informatics.
Serious game for learning to read contour lines. Contribution: Multiplayer Bugfixing
Game for kids with autism. Contribution: System architecture Kinect controls Android port Help system Frogger minigame Butterfly Rush minigame Bugfixing …
Collaborative VR environment for mind maps originally made for Konica Minolta. Contribution: Prototype implementation Collaborative support
Semestral project for subject „PV097 Visual creativity informatics“ at Masaryk University, Faculty of Informatics. From the semester autumn 2015. Visualization of various mandelbulb sets using atoms.
The semestral project – multiplayer AR game – for Augmented Reality Interfaces course. Masaryk University, Faculty of Informatics Semester Autumn 2016. The player has to pick one or more post-processes that are applied on the screen. The faster player gets the point.
The semestral project for course PV251 Visualization at Masaryk University, Faculty of Informatics in the semester spring 2016. The application is visualizing the rainfall and temperature forecast for the couple of decades.