Rubrika: Game Development

Created with Sketch.

Depopulate

itch.io Town building simulator on a flat Earth that falls apart. The game was created during Game Dev Dungeon game jam 2024. Contribution:

Overscriped

itch.io Global Gam Jam Arcade game inspired by Overcooked made for 48 hour hackathon Global Game Jam 2024. Contribution:

Auversum Fashion&AR

App Store Application AUVERSUM is part of the fashion project, where patterns printed on the fabric of the garments serve as AR markers for displaying augmented reality content. Since each garment varies and is not identical, this application allows the user to create their own marker by taking a photo of the garment’s pattern. Contribution:

Crime Boss: Rockay City

Epic Games Store Crime Boss: Rockay City is an organized crime game combining first-person shooter action and turf wars, playable solo or with friends. Contribution:

Last Train Home

Steam RTS strategy mixed with RPG elements inspired by real events. Contribution:

Round Trips: River Town

Legends of Learning Educational game to teach tounding to nearest 10 or 100. Contribution:

Highradius VR Presentation

Multi-user synchronized VR presentation. Contribution:

Forgotten but Unbroken

Steam XCOM inspired strategy game set during the 2nd world war. Contribution:

Constructions: River Town

Legends of Learning Educational game to teach addition to 10 Contribution:

BítSejbr

Parody VR music rhythm game inspired by Beat Saber made during the Game Dev Dungeon 2022. Contribution:

Bulánci 2.0

Steam Remake of a czech cult classic Combat Pillows (Bulánci). Contribution:

Asylum Call

itch.io A puzzle FPS light horror game which talks to you through the phone (yes, you need a companion app along with the PC game). The game was created for GameDev Hub Game Jam #1 in 2022. Contribution: Scripting Project management

Tower Defense VRAR

Tower defense game mixing VR and AR. Player in AR is building and upgrading towers while other players occupy those towers in VR and take down incoming waves of enemies. The game was created at Corinth Hackathon 2022. Contribution: Scripting Networking

Project Introduction for Corinth Hackathon 2022

An assignment project for Corinth Hackathon 2022. The purpose was to test the AI voice generator and Character Creator. Contribution: Characters A bit of scripting

Potions for Dummies

itch.io Simple puzzle game created at Ludum Dare 49 game jam. Contribution: Scripting Production

Anaglyph

Puzzle platformer game made just for fun with my super talented collegue. Contribution: Level design Audio design Scripting Production

Baad Day

itch.io Direct download Platformer game made for 48 hour game jam GAMEHIGHED Jam 2021. Contribution: Game design Level design Scripting Production

Adventure VR

Remake of the Unity Adventure Tutorial in VR made just for fun.

Showroom – Henry Schein

A demo app to showcase the showroom functionality for Henry Shein medical instruments company.

Museum Magnate

Google Play App Store Tycoon game inspired by classics such as Theme Hospital or ZOO Tycoon with educational overlap. Contribution:

Waxworks: Curse of the Ancestors

Remake of an old DOS game Waxwork by Went2Play. Contribution: Unreal programming Steam

Agrall – Virtual Studio

Virtual studio project made in an extreme crunch. Contribution: Technical solution Implementation using UE4

Showroom – Krones

Implementation of the virtual showroom provided by Cueconcept to Krones at the time of a global pandemic. Contribution: Implementation in Unity

MUNI: Noc Robotů

ZUMA clone developed for Masaryk University and Researcher’s Night 2020. Contribution: prototype impelementation scoring system connected into the online database Link Direct Link

Rytian

Example project for study materials of game development course a FI MUNI based on Tyrian shoot’em’up type of game.

Mafia: Definitive Edition

Remake of the cult classic game Mafia. Contribution: Facial scanning technology and processing.

Viessmann AR Experience

Short AR game for Viessmann to point out the global warming issue. Contribution: Scripting

D.E.W.D.R.O.P.P.E.R.S. (GDS Game Jam 2019)

Local competetive multiplayer game made for GDS Game Jam Prague 2019. It was a lot of fun :). Contribution: Animations Implementation of power-ups Implementation of audio

Cleptomania (Ludum Dare 45)

VR game developed for the Ludum Dare 45. Link: https://ldjam.com/events/ludum-dare/45/cleptomania-vr Contribution:

Refuge

Art game made in collaboration of Masaryk University and Oxford University. Contribution: Consultations Minor development and debugging

Kleer Prime (HCIFIMUNIMMORPGVR)

The game has been developed as a semestral project at Faculty of Informatics of Masaryk University, for the course of „Game Design I“. It is based on the uMMORPG asset. Contribution: Quest system extension AI unification VR port

Someday You’ll Return

Story driven game made by CBE Software. Contribution: Motion capture Additional programming

Game Trailers

A couple of trailers for games made for JetDogs Studios.

Synthetic Cells AR

AR application for the art installation GFS’s West Gallery by Michael Rees. Contribution: Implementation of the AR app https://michaelrees.org/2018-synthetic-cells-site-and-parasite

TERPSICHORE

Serious VR game for teaching and visualizing classic dances. Contribution: VR support Integration of full body tracking

Hover Tag (VRena)

Game made for VR arcades with unique haptic feedback.

Augfie

AR app that allows taking pictures or videos with celebrities.

EG425ax Backup

Local multiplayer VR game made at Global Game Jam 2018. Contribution: Overall architecture VR gameplay

IMARECULTURE

Serious VR game to teach basics of maritime archaeology. Contribution: Collaborative support Optimizations for Oculus Quest Photogrammetry scenario Overall architecture

AZV

Experimental serious game to adjust user’s stress levels. Contribution: Initial integration of hearthrate sensor Hand tracking with Leap motion Optimizations

Snowmania (Sněhulákománie)

VR game for Brno christmas fairs. Graphics by Lukáš Medek. Steam Viveport

Vestige of the Past

Open world different kind of survival game set in alternate present. Contribution: Game architecture Core features Day/night cycle system Temperature system Interaction system …

Collaborative VR

System for collaborative virtual environment made as a diploma thesis at Masaryk University, Faculty of Informatics.

Univaders

VR cooperative multiplayer game developed for Poznej FI 2017.

Western Duel

VR multiplayer game developed for two day Corinth VR Hackathon 2016.

TRANS_FORMA

AR application for the art installation at GASK gallery by Helena Lukášová and Michael Rees. Contribution: Implementation of the AR app https://helenalukasova.com/TRANS_FORMA-installation

Catch me if you Cat

Turn based puzzle game for Apple Watch OS released by JetDogs Studios.. Contribution: Prototype in Unity Map editor App Store

Fruitozzo

Apple Watch OS sudoku type of game by JetDogs Studios. Contribution: Prototype implementation in Unity App Store

Carto4Edu

Serious game for learning to read contour lines. Contribution: Multiplayer Bugfixing

Newron

Game for kids with autism. Contribution: System architecture Kinect controls Android port Help system Frogger minigame Butterfly Rush minigame Bugfixing …

KM Tempest

Collaborative VR environment for mind maps originally made for Konica Minolta. Contribution: Prototype implementation Collaborative support

Bulbecule (Mandelbulb Molecule)

Semestral project for subject „PV097 Visual creativity informatics“ at Masaryk University, Faculty of Informatics. From the semester autumn 2015. Visualization of various mandelbulb sets using atoms.

Adventure

A simple sidescroller game with the goal to experiment with newly added 2D support in Unity 4. Made in 2014.

Post-Effect Battle

The semestral project – multiplayer AR game – for Augmented Reality Interfaces course. Masaryk University, Faculty of Informatics Semester Autumn 2016. The player has to pick one or more post-processes that are applied on the screen. The faster player gets the point.

Weather Visualization

The semestral project for course PV251 Visualization at Masaryk University, Faculty of Informatics in the semester spring 2016. The application is visualizing the rainfall and temperature forecast for the couple of decades.

Breakout 3D

Semestral project for subject „PA199 Advanced Game Development“ at Masaryk University, Faculty of Informatics. From the semester spring 2015. The task was to create a game from scratch only with basic libraries (i.e.: OpenGL, OpenAL).

TARDIS

I’ve always wanted to have a TARDIS, so I’ve found some free model and implemented one just for fun and put the web build as an easter egg into the old game studies website :). This was around 2013 I think. The goal was to experiment with portals in Unity, but the cake is a…
Více

Duality

Just some random test from 2015 of classic Resident Evil style fixed cameras, inventory system and dialogues.

Almandia Awakening

Cringeworthy project and a semestral work for courses PB069 – Desktop Application Development in C#/.NET and PV178 – Introduction to Development in C#/.NET in the semester spring 2014. It’s a very simple and short point&click adventure game made in WinForm :D.

Coursera XNA Game Development Assignment

Two assignments for the Coursera course „Beginning Game Programming with C#“ in 2013. First is a simple blackjack game. The second is a crazy shoot’em’up with burger and bears. Both games are made using the XNA framework.

Tower of Hanoi

A simple game with hanoi towers made just for fun in 2014.

Ant Rush

An early test of multitouch input on tablets I made back in 2013.

Warcanoid

Split-screen competetive multiplayer game based on Arkanoid made for Game Making University 2013 eight hour hackathon. I still have the t-shirt :). Contribution: Scripting Unity side of things

Pacman FPS

One of the early attempts to make a game in Unity back in 2012 to learn the basics of game development. A clone of classic Pacman in FPS along with other test scenes where I learned some specific things.

Snake 3D

My very first game based on TornadoTwins tutorials made in Unity 2.7 (I think I still have the installer) back in 2010 to learn the basics of game development.